WHAT IS PLANT PREMIERE?

Plant Premiere is a device that increases productivity in the workplace by addressing office comfortability and time management.



CONCEPT VIDEO
TIMELINE: 13 WEEKS
TEAM: SELENA UNG/JARED CAPILI/CELIA STEWART/IAN THOMAS
YEAR: 2017



THE DESIGN PROCESS
THE PROBLEM SPACE
Working 8 hours a day, 5 days a week can have negative emotional and physical impacts on working individuals. With the introduction of technological advancements, individuals are plagued by more and more distractions as they try to be productive at their workplace.

We decided to create a product focused in helping productivity in the typical standard closed and open plan workplace environment.
BACKGROUND RESEARCH
To understand our problem space and explore possible solutions, our first step was to conduct extensive background research regarding our chosen topic of productivity and workplaces.  

SO WHAT DID WE FIND?
Stress is a key factor in workplace productivity
According to a Towers Watson Global Benefits Attitudes survey, workers that are constantly under highly stressful work conditions are found to be less productive, and have higher levels of disengagement and absenteeism.
  Survey data found that 57% of employees who claimed to have high stress at work felt less productive and disengaged from their work, while only 10% of low-stress employees reported a lack of engagement. From this, it is clear that stress is a major factor in employees lack of productivity.
Nature in working environments can have positive effects
  Productivity in the office collates with the level of comfort in the employees surroundings. Various research shows if the employee is not satisfied with the comforts in offices it decreases work drive and efficiency. (Leviticus,2017). 
In a perception survey, studies demonstrated that occupants of planted offices feel more comfortable, more productive, healthier and more creative and less pressures as opposed to occupants of non-planted offices.(Smith, pg.1)
Plants have extreme list of benefits in the work environment keep the air clean, increase attentiveness, lower anxiety, increases well-being and low people blood pressure which overall increases productivity in the office. (Kaplan, 2009). 
Effective time management techniques: The Pomodoro Technique
The Pomodoro Technique is a time management method developed by Francesco Cirillo in the late 1980s which allows individuals to learn how they work in order to be more productive in the future (Wikipedia).The six steps in the original technique:
1.Decide on the task to be done.
2.Set the timer for 25 minutes.
3.Work on the task until 25 minutes is over.
4.When the 25 minutes is over, put a checkmark on a paper
5.Take a short break
6.Every 4 times you complete a 25 minute task, take a longer break eg. 20 or 30 minute break.
Ambient Technology as an emerging technology
“Ambient intelligence is an emerging discipline that brings intelligence to our everyday environments and makes those environments sensitive to us”- Pervasive and Mobile Computing
Ambient technology are electronics that are sensitive and responsive to the presence of people. Advancements in ambient technology is resulting in technologies revolutionising daily human life by making people’s surroundings flexible and adaptive.

OUR INITIAL CONCEPT
Taking our background research into consideration, we next conducted a range of brainstorming to help us generate a range of initial concepts. From this, we were able to come up with a pot plant concept which addressed issues such as time management and office comfortability.
JUSTIFICATION
As our concept is inspired by the Pomodoro effect, it allows users to learn how to cut down on interruptions, find out how much effort an activity requires and overall manage their time properly.  Providing individuals with breaks will allow for relaxation, which has proven to allow users to be refreshed and work more productively with a clear head space. The utilisation of a plant in our concept allows a rest for users eyes, resulting in refreshed levels of concentration as a result of seeing something new which in return helps break patterns.


USER TESTING
To help us further iterate and improve our design we decided to conduct interviews and asked the following questions: 
                          1. How does our product make you feel?
                          2. Do you think our product would allow you to work more productively at work? Why/Why not?
                          3.How could we improve our design?
Using these questions we asked three individuals who worked in typical office environments of different age demographics and recorded their responses.


USER TESTING RESULTS
When asked about how our product made them feel, users gave a generally positive response with most users saying they felt ‘less stressed’ and felt ‘more relaxed’ with the presence of nature around them. Most users felt like our product would help them work more productively at work, with their reasons being its effective time management features and its ability to inform users of their working status.
One user questioned our use of a pot plant as the basis of our product and felt that it wouldn’t improve their work productivity and efficiency. When asked how we could improve our design, most users felt that our design was already extremely effective however one user suggested to try other iterations without the pot plant. They also stated improvements such as using a fake plant, adding more features which involved calming sounds and changing our bell alarm to something more digital.


OUR FINAL CONCEPT

FUTURE ITERATIONS
1. Future iterations could involve the addition of more elements/productivity elements as we were given a small timeframe to complete our prototypes.
2. Implementing a digital element such as an app which can alert users when to water the plant.
3. Make the pot smaller to be more practical for a workplace environment.


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